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Lanternesk - 2D Design ASset Breakdown

The Player Character

The initial character design had the player holding a shield and a sword. The model was also bulkier and had more detail and complex shapes overall. This ended up limiting the readability of the player character and the arbitrary addition of a sword and shield when the player could  not attack was unneccessary.

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As a result of this I greatly simplified and streamlined the character to the final version above. 

Platforms

Pickups

Player Animations

Obstacles 

UI Elements

Only Assets Created by joseph ballantyne are showcased

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